EXO

Exo is a game made in 1 month by a small team. I worked on the level design of the game.

Exo is a side scrolling Shoot ‘Em Up. The player controls a ship and must use his weapons to destroy and avoid the enemy ships to get to the end of the level.

At the end of each level the player receives a ship upgrade that they have chosen previously. To activate it, the player must place this improvement in the grid. Some upgrades interact with each other to create amazing weapons.

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