Buffalo Valley

Buffalo Valley is a game made in 48h for a GameJam at the NAD Center by a team of seven. The theme was western and the technical constraint was to have a in-game shop. I participated in the design and I did the sound design of the game.

The goal of the game is to block the horde of bison before they destroy the entire village. Players have a minute to pick up resources and buy traps in the store. Once the time has elapsed, the players enter the combat phase where they must kill as many bison as possible before being overwhelmed.

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